Gamification in autism

Le 25 mars 2021 Publications

The purpose of this review is to understand the research that has been done on how gamification can
improve outcomes for individuals with autism. This review will be of particular interest to
professionals who work with autistic clients, special educators, and families of children with autism.
Readers will be able to understand the way that certain autism-friendly games are played, and the
effect that certain games have had on improving specific skills in autistic samples. This will be
particularly useful for those who are looking to introduce games for the purpose of improving a
specific skill, or for those interested in introducing gaming more generally to autistic people and would
like guidance on strategies for teaching gameplay skills.

This literature review was conducted by Dr Liam Cross are Dr Gray Atherton, in partnership with
GameInLab. This literature review was realised as part of the « Autism and New Technologies »
program, supported by the Foundation UEFA for children and implemented by FIRAH.

Discover this literature review